Druid 5e – Level 1 – Optimization

Hit Die: d8
Saving Throw Proficiency: INT, WIS
Spells Casting Modifier: WIS
Weapon Proficiency: dagger, sickle, spear, mace, quarterstaff, sling, javelin, club, scimitar, dart
Armor Proficiency: Light, Medium, Shields

Optimal Standard Array: 10-13-14-12-15-8

Optimal Race:

  • Hill Dwarf (CON +2, WIS +1) Preview
  • Water Genasi  (CON +2, WIS +1)
  • Firbolg (WIS +2)
  • Kenku (DEX +2, WIS +1)
  • Lizardfolk (CON +2, WIS +1)
  • Wood Elf (DEX +2, WIS +1)
  • Variant Human (War Caster, WIS +1, DEX +1)
  • Aarakocra (DEX +2, WIS +1)
  • Ghostwise Halfling  (DEX +2, WIS +1)

Optimal Background:

  • Hermit (Medicine and Religion proficiency)
  • Cloistered Scholar (History proficiency)
  • Faction Agent (Insight proficiency)
  • Sage (Arcana and History proficiency)
  • Urban Bounty Hunter (Insight and Persuasion proficiency)

Optimal Weapon

  • Turn into something with claws
  • Scimitar
  • Wooden Shield
  • Sprig of mistletoe (For Goodberry)

Optimal Armor

  • Studded Leather Armor
  • Shield

Optimal Spells

  • Guidance
  • Shillelagh
  • Cure Wounds
  • Healing Word
  • Goodberry