Sorcerer 5e – Level 1 – Optimization

Hit Die: d6
Saving Throw Proficiency: CON, CHA
Spells Casting Modifier: CHA
Weapon Proficiency: dagger, dart, sling, quarterstaff, crossbow-light
Armor Proficiency: None

Optimal Standard Array: 8-13-14-12-10-15

Optimal Class:

  • Scourge Aasimar (CHA +2, CON+1) Preview
  • Yuan-Ti Pureblood (CHA +2, INT +1)
  • Half Elf (CHA +2)
  • Variant Human (Elemental Adept, +1 CON,  +1 CHA)
  • Tiefling (CHA +2, INT +1)

Optimal Sorcerous Origins

  • Draconic Bloodline
  • Wild Magic

Optimal Background:

  • Acolyte (Insight and Religion)
  • Sage (Arcana and History)
  • Far Traveler (Perception and Insight)

Optimal Weapons

  • Dagger
  • Quarterstaff

Optimal Armor

  • Unarmored

Optimal Spells

  • Fire Bolt
  • Green-Flame Blade
  • Lighting Lure
  • Shocking Grasp
  • Chromatic Orb
  • Magic Missile