Hit Die: d6
Primary Ability: Intelligence > Dexterity > Wisdom
Saves: Intelligence & Wisdom
Armor: None
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
Tools: None
Skills: Choose two from Arcana, History, Insight, Investigation, Medicine, and Religion
Optimal Race:
- Deep Gnome (INT +2, DEX +1)
- 10-15-10-14-13-10
- Forest Gnome (INT +2, DEX +1)
- 10-15-10-14-13-10
- Variant Human (War Caster, +1 INT, +1 DEX)
- 10-15-10-15-11-10
- High-Elf (DEX +2, INT +1)
- 10-14-10-15-13-10
Optimal Background:
- Acolyte (Insight, Religion)
- Anthropologist (Insight, Religion)
- Cloistered Scholar (History, Arcana)
- Sage (Arcana, History)
Optimal Weapons:
- Quarterstaff
- Dagger
Optimal Armor:
- Mage Armor
Optimal Spells:
- Chill Touch
- Fire Bolt
- Light
- Chromatic Orb
- Find Familiar
- Mage Armor
- Shield
- Sleep
- Witch Bolt